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Patagonia Sim Racing · Free diagnosis

RaceRoom Racing Experience: unstable under braking — what to change

What it feels like

Braking hard in a straight line the car moves around, the rear tries to come round or you lock up.

Why it happens and what we're after

Unstable braking: move brake bias forward (official wiki: raise front bias if the rear gets unstable or spins under braking) and lower pressure slightly to reduce lock-up.

What to change, exactly

Ranges, steps and defaults are the REAL ones for this sim. The amount is expressed in the game's own unit so you can apply it without converting anything.

Parameters flagged as “estimated range” do not come from a verified in-game capture: the direction of the change is right, the exact magnitude may differ on your car.

  1. 1.Brake bias

    Raise ↑ by 1.5 %3 slider stepsestimated range

    Range: 50.0 – 70.0 % · Default: 58.0 %

    Percentage of braking sent to the front axle. Official wiki: braking performs best near lock-up, so this setting aims to have both axles lock together. (slider range estimated)

    What changes when you move it this way

    More forward helps if the rear gets unstable, suddenly spins, or the rears lock under braking/entry (source: official wiki).

  2. 2.Brake pressure

    Lower ↓ by 3 %3 slider stepsestimated range

    Range: 80 – 100 % · Default: 100 %

    Multiplier for total braking power. The official wiki defines the exact physical anchor: 100% = 100 kgf of pedal force applied by the virtual driver at full pedal input. Lowering it a few points reduces lock-up without changing the split. (slider range estimated)

    What changes when you move it this way

    Less pressure reduces lock-up but costs total braking power (source: official wiki).

How to apply it without losing your afternoon

  1. 01Change ONE thing at a time and run three clean laps before judging. Two changes at once and you no longer know which one worked.
  2. 02Start with the first parameter on the list: they are in the order the engine applies them, from the one with most authority to the fine tuning.
  3. 03If the change goes the right way but falls short, repeat the same step again before touching another parameter.
  4. 04If it gets worse, put it back. A setup you don't understand is slower than a baseline you do.

Where this sim stores its setups

RaceRoom lets you save and load named setups right from the garage screen ('There is an option to save and load setups', source: official wiki), and copy/paste a full setup between cars with Ctrl+C/Ctrl+V in-game. No public source was found confirming an exportable on-disk file format (unlike ACC/iRacing/AC1/rFactor2 in this catalogue): the verified way to share a community setup is to enter the values by hand in the game's editor.

Want the exact values, not just the direction?

The generator takes your car, your track, the weather, grip and fuel, and returns the full setup with the reasoning behind every number. Free to start.

Car classes covered in this sim: GT3 (GTR 3) · Free-to-play base

Free to start: you only need an account, no card.

If that wasn't it

Symptoms get confused with each other: what feels like poor traction is very often oversteer on throttle. These are the other diagnoses for this sim.

The same problem in other sims

Same symptom, different parameters: each game exposes different sliders, with other units and other ranges.