Patagonia Sim RacingPatagoniaSim Racing
Setup guideCircuit

F1 25 (F1 25) setups

Developer: CodemastersCircuitReleasedNo file import/export

Learn how to dial in your car in F1 25: what every setup parameter does, what changes when you raise or lower it, and where F1 25 stores its setups. All reconstructed 1:1 against the real in-game editor, so you stop copying setups you don't understand.

Free to start: you only need an account, no card.

Files

Where setups are stored

F1 25 lets you save named setups from the garage screen itself (an in-game feature widely documented by community guides). No public source was found confirming an exportable on-disk file format: the verified way to share a community setup is to copy the values by hand from dedicated hubs like F1Laps.

Glossary

What each parameter does

The 20 settings you can tune in F1 25, with what each one does and the effect of raising or lowering it.

Ranges flagged as estimated are inferred from the car's physics when the editor doesn't show the slider limit; the rest come from verified in-game captures.

  • Front-left tyre pressure (FL)

    Range: 20 – 32 psiEstimated range

    Cold pressure for the front-left corner, PSI confirmed by the official struct (m_frontLeftTyrePressure). Community-recommended range: 22.5-29.5 PSI. F1 25 models all 4 corners separately, unlike most sims in this catalogue.

    If you increase
    Sharper response but the tyre centre runs hotter.
    If you decrease
    More contact patch and mechanical grip, but sidewall temperatures rise.
  • Front-right tyre pressure (FR)

    Range: 20 – 32 psiEstimated range

    Cold pressure for the front-right corner (m_frontRightTyrePressure). Same source and range as the left; adjusted separately because on circuits with predominantly one-direction corners (e.g. Baku, Singapore) the corners load differently.

    If you increase
    Sharper response but the tyre centre runs hotter.
    If you decrease
    More contact patch and mechanical grip, but sidewall temperatures rise.
  • Rear-left tyre pressure (RL)

    Range: 18 – 30 psiEstimated range

    Cold pressure for the rear-left corner (m_rearLeftTyrePressure). Community-recommended range: 20.5-26.5 PSI, lower than the front.

    If you increase
    Twitchier rear with less grip; can step out on power.
    If you decrease
    More traction and rear stability, until pressure drops so low it overheats.
  • Rear-right tyre pressure (RR)

    Range: 18 – 30 psiEstimated range

    Cold pressure for the rear-right corner (m_rearRightTyrePressure). Same source and range as the left.

    If you increase
    Twitchier rear with less grip; can step out on power.
    If you decrease
    More traction and rear stability, until pressure drops so low it overheats.
  • Front camber

    Range: -3.5 – -2.5 °Estimated range

    Front wheel lean seen from the front, range -3.50° to -2.50° (source: community guide; degrees unit inferred by convention, not confirmed by an explicit label in EA's official PDF — medium confidence). Published F1 25 example: -3.50°.

    If you increase
    Toward -2.50° (less negative): more straight-line grip and less wear/heat, with less lateral cornering grip.
    If you decrease
    Toward -3.50° (more negative): more lateral cornering grip, at the cost of more heat and inner-edge wear.
  • Rear camber

    Range: -2.2 – -0.7 °Estimated range

    Rear axle camber, range -2.20° to -0.70° (source: community guide; same medium-confidence unit note as the front). Published F1 25 example: -2.00°.

    If you increase
    Toward -0.70° (less negative): more straight-line traction, with the rear slightly less planted in corners.
    If you decrease
    Toward -2.20° (more negative): the rear stays more planted when loaded, costing a touch of pure traction.
  • Front toe

    Range: 0 – 0.5 °Estimated range

    Where the front wheels point seen from above, range 0.00° to 0.50° (source: community guide; only toe-in is modelled, F1 25 doesn't expose negative toe-out in the documented range). Published F1 25 example: 0.00° toe-out at the low end of the range.

    If you increase
    More toe-in gives more straight-line and braking stability, with a slightly lazier corner entry.
    If you decrease
    Less toe-in sharpens corner entry, with slightly less straight-line stability.
  • Rear toe

    Range: 0 – 0.5 °Estimated range

    Rear axle toe, same 0.00° to 0.50° range as the front. Published F1 25 example: 0.10° toe-in.

    If you increase
    More toe-in stabilises the rear on straights and under braking, costing a touch of top speed.
    If you decrease
    Less toe-in frees the rear and sharpens rotation, with less straight-line stability.
  • Front suspension (stiffness)

    Range: 1 – 41Estimated range

    Front spring stiffness on a 'Soft 1 – Firm 41' scale (source: community guide; no physical unit documented by EA). Stiffer = sharper response, softer = more mechanical grip over uneven surfaces.

    If you increase
    Stiffer: sharper response and less body movement, with less grip over bumps.
    If you decrease
    Softer: more mechanical grip and better over uneven surfaces, with more body movement.
  • Rear suspension (stiffness)

    Range: 1 – 41Estimated range

    Rear spring stiffness, same scale as the front. The community usually runs the rear a touch softer than the front to favour exit traction.

    If you increase
    Stiffer rear: more rotation and response, with less traction over uneven surfaces.
    If you decrease
    Softer rear: more traction and mechanical grip, with more body movement.
  • Front anti-roll bar

    Range: 1 – 21Estimated range

    Front axle roll resistance, 'Soft 1 – Firm 21' scale (source: community guide). Stiffer transfers more load to that axle's outside tyre.

    If you increase
    Stiffer front: a more responsive axle, with less relative front grip.
    If you decrease
    Softer front: more front mechanical grip, less responsive.
  • Rear anti-roll bar

    Range: 1 – 21Estimated range

    Rear axle roll resistance, same 1-21 scale as the front. Along with the front it sets the car's stiffness balance.

    If you increase
    Stiffer rear: a more responsive rear axle, with less relative rear grip.
    If you decrease
    Softer rear: more rear mechanical grip, less responsive.
  • Front ride height

    Range: 10 – 40Estimated range

    Front floor-to-ground distance, abstract 10-40 scale (source: community guide; NOT confirmed to be real millimetres — the research behind this PR flagged this as an explicit blocker, with no real game install available to read the UI label). A published F1 25 example uses a front height of 20 with a rear of 45 as a baseline.

    If you increase
    Raising gives more travel and less bottoming risk, costing some aero load.
    If you decrease
    Lowering increases ground-effect aero load and lowers the centre of gravity, risking grounding out.
  • Rear ride height

    Range: 40 – 100Estimated range

    Rear ride height, abstract 40-100 scale (a genuinely different range from the front, confirmed by the same community guide). Along with the front it sets the floor's 'rake', key to a modern F1 car's ground effect. NOT confirmed to be real millimetres (same blocker as front height).

    If you increase
    Raising the rear can cut ground-effect aero load if pushed past the optimal point.
    If you decrease
    Lowering the rear improves ground effect but lowers the rear roll centre, risking grounding out under heavy braking.
  • Front wing

    Range: 0 – 50Estimated range

    Front wing angle on an abstract 0-50 scale (no physical unit documented by EA; confirmed as a 0-50 scale by community guides, not the official PDF). Higher = more front aero load, more cornering grip at the cost of top speed and more drag.

    If you increase
    More front load and cornering grip, with more drag and less top speed on straights.
    If you decrease
    Less drag and more top speed, with less front cornering grip.
  • Rear wing

    Range: 0 – 50Estimated range

    Rear wing angle on the same abstract 0-50 scale as the front. Together with the front wing it sets the car's aero balance (source: community guides, scale not confirmed by EA).

    If you increase
    More rear load and stability in fast corners, with more drag.
    If you decrease
    More straight-line top speed, with a twitchier rear in fast corners.
  • Brake pressure

    Range: 80 – 100 %Estimated range

    Multiplier for total braking power, 80-100% range (source: community guide; the F1 community almost always runs 100%, except drivers without ABS assist who lower it a touch for finer modulation).

    If you increase
    More pressure: shorter, harder braking, with more lock-up risk if the rest of the setup doesn't match.
    If you decrease
    Less pressure reduces lock-up (useful without ABS assist) but costs total braking power.
  • Brake bias (front)

    Range: 50 – 70 %Estimated range

    Percentage of braking sent to the front axle, 50-70% range (source: community guide). The F1 25 community typically runs 54-58% in heavy braking zones and a bit less (52-53%) in fast, light-braking corners.

    If you increase
    More forward helps if the rear gets unstable or the rears lock under braking/corner entry.
    If you decrease
    More rearward helps if the fronts lock during braking and corner entry, and makes it easier to turn under brakes.
  • Differential on-throttle

    Range: 10 – 100 %Estimated range

    How much the differential locks under acceleration, 10% (unlocked) to 100% (locked) range (source: community guide). Typical published F1 25 values: 55-75% depending on track and preference.

    If you increase
    More lock: a more stable rear on power, with more exit understeer and a snappier car.
    If you decrease
    Less lock: the car rotates more and the inside wheel spins sooner, with less pure exit traction.
  • Differential off-throttle

    Range: 10 – 100 %Estimated range

    How much the differential locks on lift-off, same 10-100% range as on-throttle. Typical published values: 30-60% depending on track.

    If you increase
    More lift-off lock: a more stable rear on throttle lift at corner entry.
    If you decrease
    Less lift-off lock: the car turns in more easily on lift, especially in tight corners.
Free diagnosis

Is the car already doing something wrong?

Tell us what you feel on track and we'll tell you which F1 25 parameter to move, which way and why. No account needed.

Dial in your F1 25 in minutes

Pick your car, track and conditions and get an exact setup with the reasoning behind every change. Free to start.

The generator asks you to create a free account: pick a car, track and conditions and get exact values with the reasoning behind every change.